maps tagged posts

More Battlefield 4 content to come – 6th DLC?

rsz_bf4-road-ahead-1Battlefield hyped up a super special announcement for earlier today. It has finally been revealed, and the announcement is…they will announce something later! That’s right, they made an announcement that they will make an announcement.

All joking aside, what was actually announced is that there will be more Battlefield 4 content, specifically noting in the blog post that, “Final Stand is not the end.” Now, this leaves a lot of room for speculation, as “more content” could technically mean more double-XP weekends and free battlepacks. However, the reference to Final Stand, a survey about what classic Battlefield maps the player base enjoys (by the way, go vote), and hints from certain developers (namely, David Sirland, or @Tiggr_), this is intended to be a big thing meant to really please t...

Read More

Final Stand reveal – play it early on the CTE

Final Stand

Today, Battlefield revealed the theme for the Final Stand DLC slated to release later this Fall. Final Stand will be the last (scheduled) DLC package of Battlefield 4 (there has been some speculation of a pack of re-imagined maps, but it has been no more than a rumor to date).

Final Stand will take place in snowy Russia, and the fiction involves scientists working on experimental weapons. One map is said to include a battle pick-up that will be a rail gun firing powerful bursts of kinetic energy. In the trailer released today, the map Operation Whiteout is shown to include the prototype hover tank. The Battlefield Blog post states that players will discover these prototype weapons and vehicles, which makes me wonder if the hover tank will be unlocked via capturing a point (expect that capt...

Read More

Battlefield 4 CTE – Triage and other changes

triageDICE continues to implement changes to the Battlefield 4 Community Test Environment (CTE) in an effort to test potential improvements to the game. The most recent wave of changes offer some improvements that are sure to please a number of players should they make it to the official game build.

A significant UI change that many players have been clamoring for is called “triage”. With this, the revive icon is changed to include a progress circle (much like what you get when arming/disarming an MCOM. This progress meter indicates to you how much time is left before the player becomes unrevivable. This would allow a medic to know if they have enough time to charge the paddles, as well as prioritize numerous downed allies. This will be a very welcome improvement to the game.

The CTE is also tes...

Read More

Naval Strike Maps Overhead Images Leaked – Analysis

Overhead images of the four new maps that will come with the Naval Strike DLC leaked recently and were first posted on the BattleRushGaming site. Be sure to visit BattleRush’s site for high-res versions of these images. These images depict vast expanses of water surrounding various sizes of island and other landmasses. Later, an Imgur link was shared within the community showing cropped versions of these map images believed to represent the playable area for infantry. Combining these images with Battlefield’s recent Q & A blog post on Naval Strike and the preview images we recently shared provides a lot of ammo for some exciting speculation. Before going further, I also want to credit a video by Kulprit008 on YouTube on the same subject, which provided ideas that added to and improved the...

Read More

China Rising map previews [Video]

Gamespot has posted some video previews from a DICE Xbox One press event of the four China Rising maps for the upcoming DLC.  Unfortunately, by posting these videos, Gamespot was breaking their NDA, as these were not supposed to be released until December 3 (November 26 was the original date, but that was pushed back by EA/DICE).  Because of this, the videos have been set to private.  However, a reddit user downloaded the videos and has reposted them because they are not personally under an NDA.  Note that these may not remain up for long if EA/DICE asks YouTube to remove them.  Keep an eye on this reddit thread for possible repostings if they are taken down before you get a chance to see them, as well as for suggestions on how one might download the videos from YouTube to watch at yo...

Read More

Battlefield 4: Flood Zone map gameplay shown in new PC footage

Game play is being posted today by a few different sites showing us more of the map Flood Zone.  One of these game play videos provides us a glimpse of how the new Defuse mode will play.

Here is the first game play for the Defuse mode.  I have read it plays best on Firefox.  Note that around 1:07, we see what appears to be a wired claymore.

Defuse is clearly a replacement of Squad Rush and looks to employ some similar mechanics.  From what I gathered from this video, teams are designated attacker and defender, and there are two MCOM stations.  The attackers have to locate the bomb and plant it on the MCOM stations.  They key difference here is that there are no respawns, and players appear to only have one revive...

Read More

All 10 Battlefield 4 Multiplayer Maps Pictured, Commented [Update: Now with confirmed names]

Over on NeoGAF, Lakitu posted images found on Battlelog of that appear to represent the ten maps included in vanilla Battlefield 4.  These appear to me to be the map concept art images that will be displayed on the server pages.  Because they are likely concept art, they may not be completely accurate regarding the actual map we will see, but they typically provide us a good sense of what we can expect, especially when combined with the internal map names, as they are in Lakitu’s post.  So, let’s put on our trusty speculation caps and analyze these images, shall we?

[UPDATE: DICE has confirmed the names of the 10 vanilla maps on their official blog that will be released with the retail version of Battlefield 4.]


The first couple are maps with which we are quite familiar, so little ela...

Read More

Battlefield 4 – Hints of Unseen Map, Submarine, and Commander Mode Assets

In the latest “Road to Battlefield 4” blog post, the Battlefield devs discuss how Commander Mode was created for Battlefield 2 and how the idea evolved to what it has become in Battlefield 4.  Within the blog post is an animated gif of some Commander Mode concept mock-ups for Battlefield 4.  The primary images of this gif are the familiar top-down view of Siege of Shanghai.

However, if one is to break the gif down to its individual frames for more careful viewing, we can see what appears to be a new map.  On the right side of this new map appears to be a dam.  They have already discussed a levee that can be breached to flood an urban map, so whether or not this dam will do the same we will have to wait to see...

Read More

Battlefield 4 Remote-Controlled Mortar Confirmed For Support Class

Battlefield posted a new screenshot today (full screen here) and revealed on their tumblr that the support class will have a redesigned gadget: remote-controlled mortar, in addition to the already revealed XM25 airburst launcher.

Unfortunately, no further information was revealed regarding the redesigned mortar, beyond it being remote-controlled, allowing support players “to give indirect fire support while staying with the squad.”  This sounds like a potentially exciting improvement for the mortar over what we had in Battlefield 3, which required the support to plant themselves somewhere far from the action.  Because so little was revealed, there are still a number of ways in which this could be implemented...

Read More